
As with Double Dragon, there are plenty of weapons to pick up and use, including pipes, swords, and knives. You can still grab enemies to either smash them a few times or through them across the screen, and there are two types of jumping attacks – a kick that will knock enemies down, and a flying knee that will just stun them. Attacking will automatically create a combo of a few weak hits then a strong attack that will knock the enemy to the ground. Rather than having three buttons devoted to “punch”, “kick” and “jump”, there’s only “attack” and “jump”. The action in Final Fight is actually quite a bit simplified from Double Dragon. Haggar is based on one of the cops from the manga/anime Mad Bull 34, while Guy is just a ninja because ninjas are cool.
#Final fight 3 haggar special movie
Cody is named after Tom Cody, Michael Paré’s character from the 1984 cult classic movie Streets of Fire, which had a similar story setup. He’s joined by average joe Cody, who is Jessica’s boyfriend, and ninja-in-training Guy, a friend of the group that just so happens to want to bust heads too. But they picked the wrong dad to mess with, so Haggar stomps off to rescue her. (The Mad Gear name comes from a Capcom racing game of the same name, released as LED Storm overseas.) To get the new mayor under their thumb, they kidnap his daughter Jessica and hold her ransom. Metro City has its gang of villains called Mad Gear, and they haven’t taken nicely to the election of former wrestler Mike Haggar. Throughout the 1980s, the metropolis had suffered from high crime rates, inspiring a large number of movies featuring drugs, gangs, and urban decay.
#Final fight 3 haggar special series
While separate series that play quite differently, both franchises have been intrinsically linked from the beginning.įinal Fight takes place in Metro City, very obviously based on New York City. Indeed, Final Fight was originally titled “Street Fighter ’89”, positioned as a spin-off from their one-on-one fighting game released a few years earlier. The visuals were designed by Akira Nishitani and Akira “Akiman” Yasuda, both of who had previously worked together on Forgotten Worlds, and later help create the world-famous Street Fighter II two years later. While there were other similar games from competitors, the most important one, the one that established so many conventions for the genre across the next decade, was Capcom’s Final Fight.įinal Fight was directed by Yoshiki Okamoto, who developed games for Capcom like Son Son and Side Arms, and had previously worked at Konami on titles like Gyruss.

The belt-scrolling beat-em-up genre was established by Technos’ Nekketsu Kouha Kunio-kun/Renegade, and further evolved through the same company’s Double Dragon.
